credit to kazu for the examples used on this page unless noted otherwise
This page will focus on utilizing Tetrises mid-game. An ideal game will have a good balance between Tetrises and T-Spins without much singles/doubles/triples in between unless doing downstack combos.
Beginners who are learning T-Spin setups often overlook Tetrises because it can be seen as an inefficient method to attack, but it can offer many benefits when used appropriately. One of the greatest benefits of Tetris is that it sends 4 lines (5 lines with B2B) while lowering your field by 4 lines. This means that it is great for both attack and defense.
Counting to four is an essential skill that you should learn and utilize for mid-game Tetrises.
count to 4
Building Tetrises from an empty field is inefficient, but there are often situations where you can complete a Tetris with just a few pieces. This is the most basic form of counting to four.
T-Spin Singles and Os go well together when building a Tetris. The technique below is called まな板 (pronounced "manaita"; means cutting board) in the Japanese community. This technique is great for cleaning up your field.
T-Spin Singles done as a hamburger and Os/Ls also go well together. In the last two examples, the TSS is rotated in a different way compared to the first because the O has to be used in another part of the stack.
Counting to four leads to forecasting with anticipation.
This STSD would not work without the Tetris being done beforehand (see boomerang)
Counting to 4 also lets you do this:
It's also a useful skill since it can help you fix misdrops in some cases.
the credit for the majority of examples on this page goes to kazu